Crafting Added Dmg On Rings Poe
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path of exile vendor recipes - crafting
these poe vendor recipes related to crafting items, add or remove modifiers on items.
Shaper Rings, mostly Diamond (Opals if you can afford them)? I guess a lot of bases would be great right? How about Elder rings with Warlord's / Poacher's Mark? Shaper Ammy (Quantity / Penetration. Again, 'damage added as'. Elder have some sweet mods as well. Shaper wins over Quiver slot due to +1 Arrow and 'damage added as'.
Crafting Added Dmg On Rings Poe 1
- Is there something I can do with the rings/amulets I'm not using? Ask Question. (depending on resist of ring used in crafting) Gems in this item x1. In Path of Exile, do secondary weapons help when equipped, but not used? What are the ways to get a headhunter belt in Path of Exile?
- I’m not a big fan of having 10 or more stash tabs dedicated to useless rare items that I might one of these days turn into an Alchemy Orb, but some recipes are just too good to pass. Below is a basic list of vendor recipes you should be using to increase your wealth. Chromatic Orbs.
vendor recipe (items) | result |
white boots ×1 any rarity quicksilver flask x1 1× orb of augmentation | magic boots with 10% increased movement speed ×1 |
magic or rare boots with +x% movement speed ×1 any rarity quicksilver flask x1 1× orb of augmentation | magic boots with (x+5)% increased movement speed×1 |
weapon ×1 or weapon with x added damage ×1[4] orb of augmentation ×1 granite flask ×1 (physical damage) or ruby flask ×1 (fire damage) or sapphire flask ×1 (cold damage) or topaz flask ×1 (lightning damage) | weapon with x added damage ×1 |
ring or amulet ×1 orb of augmentation ×1 amethyst flask ×1 | ring or amulet with +x to chaos resistance ×1 |
magic sceptre/wand x1 ruby ring (for +1 to fire gems) or topaz ring (for +1 to lightning gems) or sapphire ring (for +1 to cold gems) orb of alteration ×1 | weapon with +1 to level of lightning/fire/cold gems in this item x 1 |
magic wand x1 any chaos gem | weapon with +1 to level of chaos gems in this item x 1 |
weapon x 1 blue or rare rustic sash x 1 blacksmith's whetstone x 1 | weapon with (40 to 69%) increased physical damage x 1 |
dagger/sceptre/staff/wand x 1 blue or rare chain belt x 1 blacksmith's whetstone x 1 | weapon with (10 to 29%) increased spell damage x 1 |
magic (blue) helmet x 1 orb of alteration x 1 life flask with the suffix 'of animation' x 1 | helmet with +1 to level of minion gems in this item x 1 |
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Path of Exile shops indexer currency market →
Protip Confused? Take a short tutorial. Theme: White / Dark
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Hello and welcome to poe.trade.
You'll love it.
Import item data
poe.trade can automatically generate your search based on an item.
This is useful when you're looking for upgrades or trying to price something.
Name
This field allows you to search items based on their name. Note that this field only accepts full words.
For example,
scouring
is a valid query butscour
will yield zero results.Damage
The
min
andmax
fields here are not to be confused withPhysical Damage
minimum and maximum damage. Instead, these are calculated as the average value.For example, consider an item with
Physical Damage: 123–183
. In that case theDamage
will be(123 + 183) / 2 = 153
. For that item to appear on search results page themin
field should be set to something less (or equal) than 153 andmax
to something greater (or equal) than it.DPS
DPS (damage per second) is calculated as a multiplication of average damage (physical and elemental combined) and APS (attacks per second).
eDPS
eDPS is elemental damage per second. It's calculated the same way as DPS but only elemental damage is considered.
pDPS
pDPS is physical damage per second.
Math is fun
DPS = eDPS + pDPS + chaos DPS
Colors
Number of red, green and blue sockets you want to see on an item goes here.
Linked
Works the same way as 'Colors', but all sockets will be linked. For example, to find items suitable for vendor's chromatic recipe you should enter 1, 1, 1 here.
Mods
Do not confuse implicit modifiers with explicit. An item can only have one implicit modifier. In game it's the one displayed above the horizontal line.
If you're still unsure what this means, consult the wiki: Implicit modifier, Item Affix (Explicit mod).
Mod filter groups
You can have multiple mod filter groups. For an item to be displayed on the results page it has to match all groups.
Read more about filtering items like a pro here.
Increased quantity
This is only applicable to maps.
Online only
Only items sold by sellers that are online will be shown.
Note that this filter isn't perfect. Since GGG doesn't provide the list of online players, it's crowdsourced (via Acquisition and other tools) and will be imprecise.
Buyout only
Only items with buyout or fixed price specified will be shown.
Normalize quality
When applicable, treat items as having 20% quality. This will affect Armour, Evasion, Shield values for armour pieces; Damage/DPS for weapons. Doesn't apply to gems.
Got any suggestions (regarding this tutorial and in general)? Know how to improve the site? Feel free to contact me privately or publicly.
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